Jennifer Hepler joined us for talk about her games writing work, Dragon Age 2, Breaking the Glass Level Cap and more.
We have tees, and other items in the #INeedDiverseGames spreadshirt shop. We’re splitting the profits 50/50 with @Chachibobinks. There’s a blog to compliment the show at outoftokenscast.com. If you have questions, compliments, episode or guest feedback; feel free to drop a note there as well. You can also @ us on twitter; @OutOfTokensCast or email us firstname.lastname@example.org.
Musical accompaniment for Fresh Out of Tokens is provided by Mike Moody. You can hear more of her work at: http://soundcloud.com/mikemoody-1
Questions for Jennifer
Were you consciously interrogating terrorism in the construction of Anders?
Were you consciously interrogating the willingness of authorities to benefit from oppression? (e.g. Elthina)
Does the “resolution” to the Mage-Templar war in DAI fit your original intentions? (I’m fine w/a yes/no.)
Do you have any non-game prose work out there? If so, where?
@cynixy (Anna McGill)
Q: How are you so awesome?
Follow-up Q: How do you STAY so awesome?
Who was your favorite character to write for? Who was your favorite character that you didn’t write for?
What are you currently reading?
When writing characters, how do you find a voice for them? Do you look at designs for the character or do you read a description of them? What’s your technique for this?
What kind of good can games/interactive media be used for if we stop insisting that they “just” be games
What project are you proudest to have worked on?
What we’re playing/reading/watching:
Jennifer: Her Story, 1979 Revolution, (reading) Kate Elliot’s Black Wolves
Tanya: Sims 4 with Dragon Age Mods, Moon Hunters, Fossil Echo
David: Fallout Shelter
Where to find our guest online
Women in Game Development: Breaking the Glass Level Cap [Buy on CRC Press]
The Game Narrative Toolbox [Buy on Amazon]
Where to find your hosts online: